I'm making a game where you step on a button and change an image. Right now it gives leaderstats, but doesn't actually change the image. This is the regular script in the button you step on.
db = false
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if db == false then
db = true
player.leaderstats.Changes.Value = player.leaderstats.Changes.Value + 1
script.Parent.Decal.Texture = "rbxassetid://5649009978"
game.Workspace.Shed["Square Painting"].Painting.Painting.Texture = "rbxassetid://5651929240"
game.StarterGui.level.Frame.ImageLabel.Image = "rbxassetid://5651929240"
game.StarterGui.level.Frame.imagetext.Text = "This image is called 65 WAT Meme"
wait(15)
script.Parent.Decal.Texture = "rbxgameasset://Images/untitled - 2020-09-03T235226.036"
db = false
end
end
end)
There are no errors in this one.
In the painting, which is a decal that has the image, there is a local script.
local player = game.Players.LocalPlayer
if script.Parent.Texture == "rbxassetid://5651929240" then
print("works")
player:WaitForChild(PlayerGui).level.Frame.ImageLabel.Image = "rbxassetid://5651929240"
player:WaitForChild(PlayerGui).level.Frame.imagetext.Text = "This image is called 65 WAT Meme"
end
The script apparently cant find (PlayerGui) on lines 5 and 6.
Theres also the same decal in playergui, that also does not change. No scripts in that decal.
Edit: Republished game and figured out big painting works, but not gui! All the gui stuff is the things that need work on.

1 comment
thank u works