i need help on the elseif,else or "words similar to elseif" thing and pls dont change anything in the "function Teleport_it()" until "CheckPlayers()" plss correct this script without changing the things that i told you
function Teleport_It()
if it ~= nil then
if it.Character ~= nil then
if it.Character.Humanoid.Health >= 0 then
it.Character.Humanoid.WalkSpeed = 30
it.Character.Humanoid.MaxHealth = 200
it.Character.Humanoid.Health = 200
local s = game.ServerStorage.ItScript:clone()
s.Parent = it.Character
s.owner.Value = it.Name
game.ServerStorage:findFirstChild("Trap[3]"):clone().Parent = it.Backpack
game.ServerStorage:findFirstChild("Fake It[2]"):clone().Parent = it.Backpack
game.ServerStorage:findFirstChild("Flashlight"):clone().Parent = it.Backpack
local location = pickedMap.Spawns.ItSpawn
it.Character.Torso.CFrame = CFrame.new(Vector3.new(location.Position.x,location.Position.y + 3,location.Position.z))
wait(0.2)
end
end
ItCountDown()
else
h.Text = it.Name.. " left the game!"
wait(2)
h.Text = "Re-Starting game!"
wait(2)
h:remove()
local list = game.Players:children()
for i = 1, #list do
if list[i].Character ~= nil then
list[i].Character:BreakJoints()
list[i].Alive.Value = false
end
end
CheckPlayers()
end
end
else > -- this is the part that makes errors it always has a red thing underlined in this lua word
if it.Character.Humanoid.Health >= 0 then
findalive()
end
