Im making a Alien that when he dies he self destructs but not kill you but the block from the lighting won't teleport to workspace where the torso is here is the script.
TorsoPos = script.Parent.Torso
ExplosionDamageBlock = game.Lighting.ExplosionDamage
while wait(1) do
if script.Parent.Alien.Health < 1 then
ExplosionDamageBlock:clone().Parent = workspace
ExplosionDamageBlock.Position = TorsoPos.Position
Explosion = Instance.new("Explosion")
Explosion.BlastPressure = 10
Explosion.BlastRadius = 0
Explosion.DestroyJointRadiusPercent = 0
Explosion.Position = TorsoPos.Position
Explosion.Parent = script.Parent.Torso
wait(5)
script.Parent:remove()
end
end

1 comment
It doesn't work the clone does work without the caps it just that the ExplosionDamageBlock Is Not Going To The Position Of The Torso :/