so im making a prototype game which just assigns jobs to players
its a one player game that doesnt last very long since all the player will be doing is choosing a job and he is tp to another game
so i was thinking it doesnt make sense that the chat system should be there but idk how to remove it tho
do you have to name an object a specific name to get rid of it just like the controls and cameras
i have no idea
i know its a really small thing but i still want to do it
Go into a local script and do this:
local starterGui = game:GetService("StarterGui") starterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false)
this should get rid of the chat
i ended up using a very brutal method of just using folders and renaming them to the exact same name as the default scripts so roblox will replicate a folder instead of entire scripts