So I have 2 models: A ship and a Cannon. But no matter what I do, the cannon just topples right off when the boat moves. But I want the prevent that. Any help appreciated. Thanks!
✓ ANSWER ACCEPTED
How to weld models to models?
1 answer
✓ Accepted answer
just learn how to use a weld
you can not weld a model to a model
but you can weld parts of a model to another part of a model to connect them
3 comments
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I've added weld constraint because i can't use the weld property. So i have a ship, and i have an unanchored cannon, and the cannon stays welded together, but then the cannon isn't welded to the floor
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just add another weldconstraint that anchors it to the floor then just put part0 as the lowest part of the cannon, then part1 as the floor.
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but im pretty sure you cant weld model to model idk how to help
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6 comments
as far as i know you cant weld a model to a model
or just weld a part of the cannon to the ship and then just weld the unwelded parts of the cannon to the welded part of the cannon to the ship
The cannon's parts are already welded together. Its not like i can add a double weld, or something right?
You can get the plugin weld editor or use qperfectionweld, which is what I use for everything lul. I'd suggest using weld constraints, you really just need to search this yourself
Well great neil, I just found out that ii can weld the bottom part of the model, and weld it with the floor, right?
Have fun being 2400 greatneil lol