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✓ ANSWER ACCEPTED

How to weld models to models?

So I have 2 models: A ship and a Cannon. But no matter what I do, the cannon just topples right off when the boat moves. But I want the prevent that. Any help appreciated. Thanks!

6 comments

0

as far as i know you cant weld a model to a model

0

or just weld a part of the cannon to the ship and then just weld the unwelded parts of the cannon to the welded part of the cannon to the ship

0

The cannon's parts are already welded together. Its not like i can add a double weld, or something right?

1

You can get the plugin weld editor or use qperfectionweld, which is what I use for everything lul. I'd suggest using weld constraints, you really just need to search this yourself

0

Well great neil, I just found out that ii can weld the bottom part of the model, and weld it with the floor, right?

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Have fun being 2400 greatneil lol

1 answer

✓ Accepted answer

just learn how to use a weld

you can not weld a model to a model

but you can weld parts of a model to another part of a model to connect them

3 comments

0

I've added weld constraint because i can't use the weld property. So i have a ship, and i have an unanchored cannon, and the cannon stays welded together, but then the cannon isn't welded to the floor

0

just add another weldconstraint that anchors it to the floor then just put part0 as the lowest part of the cannon, then part1 as the floor.

0

but im pretty sure you cant weld model to model idk how to help

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