I put a normal script into a dialogue choice so when a player clicks on it they get a keycard. Why didn't it work?
local rep = game:GetService("ReplicatedStorage") local key = rep:FindFirstChild("Keycard") local player = game.Players.LocalPlayer workspace.Dialog.DialogChoiceSelected:connect(function(player,choice) if choice.Name == "Keycard please!" then key:Clone().Parent = player end end)