I am trying to create a sort of "PrimaryPart" for my humanoid, and for some reason in properties it is greyed out, and whenever I try setting it's value, I get the error message "can't set value", how exactly am I supposed to see the Humanoids RootPart? By the way, I do not mean HumanoidRootPart, I mean Humanoid.RootPart.
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Cannot set a humanoids rootpart?
1 answer
✓ Accepted answer
.RootPart is a property of Humanoid referring to the humanoid's parent's (the character) root part which is essentially just Character.HumanoidRootPart of uhh, the character.
2 comments
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I thought it meant basically the "primary part" for a humanoid that would move when you used the function Humanoid:MoveTo()
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Basically, IG. But really, humanoid has no "primary part" because it isn't a model. Character does, which is HumanoidRootPart. (please accept answer if it hepls ;pp)
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This should not be a problem as the RootPart is well, the root part, and you can rely on that systemically afaik.