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✓ ANSWER ACCEPTED

Cannot set a humanoids rootpart?

I am trying to create a sort of "PrimaryPart" for my humanoid, and for some reason in properties it is greyed out, and whenever I try setting it's value, I get the error message "can't set value", how exactly am I supposed to see the Humanoids RootPart? By the way, I do not mean HumanoidRootPart, I mean Humanoid.RootPart.

1 comment

0

This should not be a problem as the RootPart is well, the root part, and you can rely on that systemically afaik.

1 answer

✓ Accepted answer

.RootPart is a property of Humanoid referring to the humanoid's parent's (the character) root part which is essentially just Character.HumanoidRootPart of uhh, the character.

2 comments

0

I thought it meant basically the "primary part" for a humanoid that would move when you used the function Humanoid:MoveTo()

0

Basically, IG. But really, humanoid has no "primary part" because it isn't a model. Character does, which is HumanoidRootPart. (please accept answer if it hepls ;pp)

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