Hey there So im working on a game right now (cant reveal the name) but we made a rebirth system but it isnt exactly a proper rebirth system so the problem is what do I do to change this script to a multiplier script with the requirements to rebirth to increase each time you rebirth
game.ReplicatedStorage.RebirthEvent.OnServerEvent:connect(function(player)
if player.leaderstats.Chords.Value >= 100 then -- strength needed to rebirth
player.leaderstats.Rebirths.Value = player.leaderstats.Rebirths.Value +1
player.leaderstats.Chords.Value = 0
end
end)
here chords is a type of money (coins) that the player needs to rebirth but how do we make it so that each time you rebirth the required amount multiplies by itself (in this case first time 100 second time 100 x 100 etc) as well as the number from first time being 2x to 4x then to 6x etc.
the next thing is the multiplier, each time we click a tool that gives chords how do we make it so that it will give 2x or 4x or 6x according to your rebirth stats
Any type of help is appreciated :D

1 comment
enderboy can you put the script that gives you money in your question please? Also does this "make it so that it will give 2x or 4x or 6x according to your rebirth stats" mean that 1 rebirth = x2, 2 rebirths = x4 and 3 rebirths = x6?