I want to make a health system that goes up by 50 every time you level up how would I do this?
game.Players.PlayerAdded:Connect(function(player)
script.Parent.Humanoid.MaxHealth = 50 * player:WaitForChild('Stats').Level.Value -- this is max health
script.Parent.Humanoid.Health = 10 * player:WaitForChild('Stats').Level.Value

1 comment
nah didnt work :/