I put the Value "Ammo" inside of the script as a child. When I run the script, it says it's not a valid member. Why is this happening?
local player = game.Players.LocalPlayer
local humanoid = script.Parent:FindFirstChild("Humanoid")
local ammo = script.Ammo
local barrel = humanoid.Parent.AnimPistol.Barrel
local grip = humanoid.Parent.AnimPistol.GAssembly.Grip
local trigger = humanoid.Parent.AnimPistol.GAssembly.Trigger
local canShoot = false
local coolDown = true
local keyBind = "f"
local mouse = player:GetMouse()
mouse.KeyDown:Connect(function(key)
if key == keyBind then
if ammo.Value ~= 0 and coolDown == true then
canShoot = true
end
if canShoot == true then
barrel.Transparency = 0
grip.Transparency = 0
trigger.Transparency = 0
wait(.5)
local animation = humanoid:LoadAnimation(script.Animation)
animation:Play()
wait(animation.Length)
barrel.Transparency = 1
grip.Transparency = 1
trigger.Transparency = 1
ammo.Value -= 1
canShoot = false
coolDown = false
wait(60)
coolDown = true
end
end
end)

1 comment
Try WaitForChild or a script may be destroying it