I just found out I can send multiple variables through a remote event which greatly declutters things for me. Is there a limit to how many variables I can send via a single remote event? Is there a recommended number of variables that should be sent to the server per remote event for whatever reason? I'm hoping to send 7 or more variables through a single remote event.

1 comment

3

I think the maximum amount of arguments in lua is 50+, correct me if I'm wrong. I normally have a player, command, variadic when I use onserverevent and onclientevent, I mainly use tables.