How would you grab all the functions of a module script and put it into a table.
Heres something I tried but It wouldn't work!
for i, v in pairs(plateModule) do
if (type(v) == 'function') then
if i == math.random(1, 4) then
v(player, plate)
end
end
end

1 comment
primitive type is still faster. by like, irrelevant speeds, but I still use it to check primitives anyways :)