So, I'm trying to make a part that follows a certain path (the path being another part) in the game. I just need the part to slowly move across this line when it's told, and to stop when it's told. I've tried doing certain things with body velocity, and body force, but couldn't seem to make anything work? Every time I did the part either wouldn't move or it wouldn't follow the line it's suppose to follow? Anything helps, just need pointed in the right direction. Thanks.
COMMUNITY QUESTION
How would I make a part move along a certain line when I tell it to?
2 answers
You can use TweenService for it. It is very simple. Here's how it works:
local TS = game:GetService("TweenService")
Part = ____________ --The part you want to move
EndPos = ____________ --The Vector3 position where the part will go
goal = {Position = EndPos} --Setting the goal
local info = TweenInfo.new(
5, -- The time in seconds it will take to reach the goal
Enum.EasingStyle.Linear
Enum.EasingDirection.InOut
0,
false,
0
)
local tween = TS:Create(Part, goal, info)
tween:Play() --Plays the tween animation
2 comments
0
Line 16 should be local tween = TS:Create(Part, info, goal). Plus your variable naming can be confusing.
0
Why do you need 14 lines for one tween??? Just put the TweenInfo and Goal into the tween
Hello, this is how you do tweening properly.
local TweenService = game:GetService("TweenService")
local part = workspace.Part --of course you're gonna have to put in your part's address
local endPart = workspace.EndPart --put in your end part's address
local tweenInfo = TweenInfo.new() --*
10,
Enum.EasingStyle.Linear,
Enum.EasingDirection.Out,
0,
false,
0
end)
local goal = {
Position = endPart.Position
}
local tween = TweenService:Create(part, tweenInfo, goal)
tween:Play()
Use tween:Pause() to freeze the part's position and tween:Play() to continue.
Resources that may help: https://developer.roblox.com/en-us/api-reference/class/TweenService https://developer.roblox.com/en-us/api-reference/datatype/TweenInfo* https://developer.roblox.com/en-us/api-reference/function/TweenBase/Pause
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1 comment
there are so many different ways and I would argue you are already in the right direction. if you want constant movement, use BodyVelocity. if you want gradual, use LineForce. TweenService with CFrames is also popular to move to a specific location.