Hey guys,
Basically, I need a script that award a player a badge is they hit a brick at a certain speed. This is what I got so far.
function OnTouch(part)
if (part.Parent:FindFirstChild("Humanoid") ~= nil) and part.Parent:FindFirstChild("Humanoid").Parent.Torso.Velocity.magnitude / 1.45 > 252.5 then
local p = game.Players:GetPlayerFromCharacter(part.Parent)
if (p ~= nil) then
print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
local b = game:GetService("BadgeService")
b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
end
end
end
script.Parent.Touched:connect(OnTouch)
It is broken and probably no-way near what I want. Can someone take a look at it and see where (And how far) I went wrong?
Cheers,
- Michael
