I'm trying to make it so the shield is facing towards the direction the character is facing, but rotating it is not working! I've tried BodyGyro, HingeConstraints, Etc. I really just want to rotate it the way the character is facing, right now the CFrame is set correctly, but the shield is facing down, towards the players feet. Below is the portion of the script where this takes place, any help would be greatly appreciated!!
local Shield = game:GetService('ReplicatedStorage'):FindFirstChild('Shield'):Clone()
Shield.Name = "TS"
Shield.Parent = Player.Character
Shield.Part.CFrame = Player.Character.PrimaryPart.CFrame * CFrame.Angles(math.rad(5), math.rad(5), math.rad(5))

2 comments
Lol, every time I run this script it literally just kills my character. haha
yeah, I forgot to add the position, sorry about that! although, I am not sure why that would kill the character.