So i have this line of script:
local player = script.Parent.Parent.Parent.Parent local playerinfo = player:WaitForChild("Info") local playerleaderstats = player:WaitForChild("leaderstats") local playerquest = playerinfo:WaitForChild("Quest") local playerquestcompleted = playerinfo:WaitForChild("QuestCompleted") local playercoin = playerleaderstats:WaitForChild("Coin") local playergems = playerleaderstats:WaitForChild("Gems") local playerprogress = playerinfo:WaitForChild("QuestProgress") local playermax = playerinfo:WaitForChild("QuestMax") local QuestBar = script.Parent.Quest local QuestName = QuestBar.QuestName.Text local QuestProgress = QuestBar.Progress.Text local Reward1 = QuestBar.Reward1.Text local Reward2 = QuestBar.Reward2.Text function GiveReward(Coin, Gems) playercoin.Value += Coin playergems.Value += Gems playerquestcompleted.Value += 1 end function GiveQuest(QuestCompleted) if QuestCompleted == "MayorA" then playerquest = "MayorB" elseif QuestCompleted == "MayorB" then playerquest = "MayorC" elseif QuestCompleted == "MayorC" then playerquest = "MayorD" elseif QuestCompleted == "MayorD" then playerquest = "MayorE" elseif QuestCompleted == "MayorE" then playerquest = "DesertA" end end while wait(1) do if playerquest.Value == "" then playerquest.Value = "MayorA" end --Quest if playerquest.Value == "MayorA" then QuestName = "Find Cat" if playerprogress == 1 then GiveQuest("MayorA") GiveReward(250,10) end elseif playerquest.Value == "MayorB" then QuestName = "Collect 5 Toxic" elseif playerquest.Value == "MayorC" then QuestName = "Upgrade Strength to 20" elseif playerquest.Value == "MayorD" then QuestName = "Upgrade Backpack to 60" elseif playerquest.Value == "MayorE" then QuestName = "Unlock Desert Island" end --End QuestProgress = playerinfo:WaitForChild("QuestProgress").Value.."/"..playerinfo:WaitForChild("QuestMax").Value end
But it wont work at all, no output. But when i split em its working!
what happened ;-;