So I have a game, and at the start there is a Welcome GUI, What I want to do is stop a sound from playing once it has been clicked. Here is what I have:
function onClicked()
script.Parent.Parent.Parent:Destroy()
game.Workspace.Sound:Destroy()
end
script.Parent.MouseButton1Click:connect(onClicked)
Any help?

2 comments
So if I wanted to play a new sound after the sound stopped, What would I need to do, because I tried wait?
Sound:Play()