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COMMUNITY QUESTION

How would I make an anti-aimbot script for my game?

Hello! I am making a game where during a war, it would change the shape of the entire map. Due to this, it is very important that nobody can exploit, as it will result in a major impact of the game. Is there any way to make a script that can prevent and kick players with aimbot or aim assist? Thank you

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I think players in the server can be understanding it more than any AI. I suggest you make a report system. There will be a voting system and if a player gets voted for getting kicked by majority due to exploiting using aimbot, the server uses the Player:Kick() to remove the player from the game. You can even use Datastores to prevent that player to be joining again.

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