I have a script that is supposed to give gamepasses when the player clicks a button.
(local button script)
script.Parent.MouseButton1Click:Connect(function()
game:GetService("MarketplaceService"):PromptGamePassPurchase(game.Players.LocalPlayer,15413257)
end)
(gamepass giving script, in workspace)
local MarketPlaceService = game:GetService("MarketplaceService")
game.Players.PlayerAdded:Connect(function(player)
if MarketPlaceService:UserOwnsGamePassAsync(player.UserId, 15413257) then
game.ServerStorage.Tools.SpeedCoil:Clone().Parent = player:WaitForChild("Backpack")
game.ServerStorage.Tools.SpeedCoil:Clone().Parent = player:WaitForChild("StarterGear")
end
end)
The scripts work but the gamepass giving script only gives the speed coil when the player rejoins the game, but I want it to give the weapon to the player instantly. (Putting the speed coil in replicated storage breaks the speed coil.) Please help.
Thank you!
