trying to place a door model between a wall consisting of three parts and it teleports on top instead of the proper spot
while true do
wait(1)
local om = game.ReplicatedStorage.Reinforced0
local cm = om:Clone()
if workspace.ACS_WorkSpace.Doors:FindFirstChild("Reinforced0") == nil then
cm.Parent = workspace
cm:SetPrimaryPartCFrame(CFrame.new(Vector3.new(53.219, 4.95, -8.023) * CFrame.Angles(0, math.rad(90), 0)))
break
end
end

1 comment
Try Anchoring It By The Script, If A Part Is Not Anchored Physics Would Act Upon It And It Would Be Pushed On Top Of Your Wall