trying to place a door model between a wall consisting of three parts and it teleports on top instead of the proper spot
while true do wait(1) local om = game.ReplicatedStorage.Reinforced0 local cm = om:Clone() if workspace.ACS_WorkSpace.Doors:FindFirstChild("Reinforced0") == nil then cm.Parent = workspace cm:SetPrimaryPartCFrame(CFrame.new(Vector3.new(53.219, 4.95, -8.023) * CFrame.Angles(0, math.rad(90), 0))) break end end