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How can I tell if the player has not typed anything at all in the chat?

I am coding for a breaking point type game, and I am trying to get it so if the player hasn't typed anything after the time limit, they get sent to the lobby.

The problem is, I do not know how to check if the player hasn't typed anything at all.

This is what I have so far.

local Teams = game:GetService("Teams")

_G.ChatInputStorage = function(Chat, Player)
local storage = ""
if Chat > 6 or Chat < 1 then
if _G.Time == 0 and Chat == "" then
Player.Team = Teams.Lobby
Player.Character.Humanoid.Health = 0
end
end
end


Thanks.

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how do u type nothing in chat raid6n 2326 — 5d