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How to make a Collision group collide with terrain only?

Asked by 3 years ago

I have built a boat upon the terrain water. I have balanced it out with a weight underneath to prevent it from flipping and wobbling. The only issue is that the weight collides with the shore and causes the boat to get stuck.

I found this article on a past update.

https://devforum.roblox.com/t/terrain-water-breakage-collisiongroups-buoyancy/339291

Only the default collision id can float in water. Apparently I have to create a collision group for the boat weight that allows it to only collide with terrain, nothing else. It has to be suspended in the water but cannot be touched by any other part. How can I do that?

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You can set a collision group so it is CanCollide false with every part in your game Spjureeedd 385 — 3y
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How can I create a collision group that does that but also adheres to the water physics? alonzo12345 60 — 3y

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