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COMMUNITY QUESTION

how do make my click detectors client sided?

i tried making them client sided but they are still server sided. here is the script:

local click = script.Parent
local parent = script.Parent.Parent
local two = game.Workspace.two.ClickDetector.Script
local two2 = game.Workspace.two.ClickDetector
local sound = script.Sound

click.MouseClick:Connect(function()
	two.Disabled=false
	parent.Material = ("Neon")
	click:Destroy()
	sound:Play()
	wait(1)
	sound:Destroy()
end)

yes the script is regular script because local script doesnt work

3 comments

0

also when you get all the click detectors you get a badge but its serversided. any way to make the click detectors and the badge clientsided?

0

try to make just a new clickdetector but in localscript?

0

sorry i already made it clientsided

1 answer

Yeah, send a RemoteEvent to the server to award badge

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