i tried making them client sided but they are still server sided. here is the script:
local click = script.Parent
local parent = script.Parent.Parent
local two = game.Workspace.two.ClickDetector.Script
local two2 = game.Workspace.two.ClickDetector
local sound = script.Sound
click.MouseClick:Connect(function()
two.Disabled=false
parent.Material = ("Neon")
click:Destroy()
sound:Play()
wait(1)
sound:Destroy()
end)
yes the script is regular script because local script doesnt work

3 comments
also when you get all the click detectors you get a badge but its serversided. any way to make the click detectors and the badge clientsided?
try to make just a new clickdetector but in localscript?
sorry i already made it clientsided