repeat wait() until game.Players:FindFirstChild("CurrentPlayer")
if game.Players:FindFirstChild("CurrentPlayer") then
plr = game.Players:FindFirstChild("CurrentPlayer")
chr = game.Workspace:FindFirstChild(plr.Value)
monster = game.Workspace.Monster
monster.Parent = nil
print(chr)
function appear()
monster.Parent = game.Workspace
monster:MoveTo(chr.Torso.Position + chr.Torso.CFrame.lookVector*15)
monster.Monster1.WalkSpeed = 7
monster.Monster1:MoveTo(chr.Torso.Position, chr.Torso)
wait(1)
monster.Monster1.WalkSpeed = 0
wait(2)
monster.Parent = nil
end
while wait(math.random(5,10)) do
appear()
end
else
print("Fail")
end
So I created this script recently and it works perfectly in Solo mode, but whenever I try it in online mode, the monster spawns properly but does not walk to me as I want it to do. Any suggestions? No errors.
