i tried doing in starter player local script code:
local UserInputService = game:GetService("UserInputService")
local part = game.Workspace.Part
local JumpAnimation = script.JumpAnimation
local player = game.Players.LocalPlayer local char = player.Character
local hum = char.Humanoid
local JumpAnimationTrack = hum:LoadAnimation(JumpAnimation) local animation = game.StarterPlayer.StarterPlayerScripts.Animation
UserInputService.InputBegan:Connect(function(input,gameProcessedEvent) if input.KeyCode == Enum.KeyCode.G then JumpAnimationTrack:Play()
end
end)
also local script for animation
local JumpAnimation = script.JumpAnimation
local player = game.Players.LocalPlayer local char = player.Character local hum = char.Humanoid
local JumpAnimationTrack = hum:LoadAnimation(JumpAnimation)
JumpAnimationTrack:Play()
any way to get it working?

5 comments
Is the animation made by yourself?
Also- Do you want a Model to do that or a Player?
Wait...
it still doesnt work
i want my player to fo that and yes its made by me