i am making a sniper system in my game and to do it i need to slow down the sensitivity, is there a value i can change for this?
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is there a way to decrease the player's camera sensitivity as they hold the right mouse button?
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UserInputService.MouseDeltaSensivity:
local UserInputService = game:GetService("UserInputService")
UserInputService.MouseDeltaSensivity = 0.5 -- 2 times slower
The default sensivity is always 1 and is a multiplier of user's sensivity in his game settings. You can then use InputBegan and InputEnded to detect when user holds right mouse button:
local RIGHT_MOUSE_BUTTON = Enum.UserInputType.MouseButton2
local SNIPER_SENSIVITY = 0.5
local UserInputService = game:GetService("UserInputService")
local right_mouse_button_down = false
local function right_mouse_button_down_updated()
if right_mouse_button_down then
UserInputService.MouseDeltaSensitivity = SNIPER_SENSIVITY
else
UserInputService.MouseDeltaSensitivity = 1
end
end
local function on_input_ended(input)
if input.UserInputType == RIGHT_MOUSE_BUTTON then
right_mouse_button_down = false
right_mouse_button_down_updated()
end
end
local function on_input_began(input)
if input.UserInputType == RIGHT_MOUSE_BUTTON then
right_mouse_button_down = true
right_mouse_button_down_updated()
end
end
UserInputService.InputBegan:Connect(on_input_began)
UserInputService.InputEnded:Connect(on_input_ended)
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1 comment
this worked, thanks!