So I really need help with these types of scripts;
I want to make a group only door, right?
How would I start it off? I'm not requesting the whole script, but wouldn't it go something like
local group id = 0000
So I really need help with these types of scripts;
I want to make a group only door, right?
How would I start it off? I'm not requesting the whole script, but wouldn't it go something like
local group id = 0000
May contain errors, I based this off of a VipDoorScript for a GamePassID when I was a noob.
GroupID = --Place ID here
Door = script.Parent -- Change this to the door (if needed)
OpenTime = 1 -- Change how long you want the door open
--There used to be a kill script here where if the user was not in the group, it would execute them, but I removed it. If you would like it, PM me on ROBLOX.
--Do not touch below--
Serv = game:GetService("BadgeService")
MServ = game:GetService("MarketplaceService")
if not _G.Players then
_G.Players = {
[GroupID] = {};
}
print("Players Created")
elseif not _G.Players[GroupID] then
_G.Players[GroupID] = {};
print("Players.Pass created")
end
Table = _G.Players[PassOrShirtID]
function CheckPlayer(player2)
for i = 1,#Table do
if Table[i] == player2 then
return true
end
end
return false
end
Door.Touched:connect(function(hit)
if game.Players:GetPlayerFromCharacter(hit.Parent) then
player = game.Players:GetPlayerFromCharacter(hit.Parent)
if Serv:UserHasBadge(player.userId,PassOrShirtID) or CheckPlayer(player) then
Door.CanCollide = false; Door.Transparency = 0.5;
wait(OpenTime);
Door.CanCollide = true; Door.Transparency = 0;
else
if Prompt then
MServ:PromptPurchase(player,PassOrShirtID)
h = player.Character:FindFirstChild("Humanoid")
if h then h.WalkSpeed = 0 end
local con;
con = MServ.PromptPurchaseFinished:connect(function(ply,asset,purch)
if ply == player and asset == GroupID then
con:disconnect()
if purch then
if h then h.WalkSpeed = 16 end
table.insert(Table,player)
else
player.Character:BreakJoints()
end
end
end)
else
player.Character:BreakJoints()
end
end
end
end)
I hope it works. Like I mentioned above, it is based off of a VIP Shirt door, so it may not work accurately. Best of luck!
local groupid = 0000
script.Parent.Touched:connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
if game.Players:GetPlayerFromCharacter(hit.Parent):IsInGroup(groupid) then
script.Parent.CanCollide = false
wait(1)
script.Parent.CanCollide = true
end
end)
If doesn't work in script try in localscript.
This would error. You don't have enough ends. You have a function and 2 if statements, but you only have ends to cover one of the if statements and the function.
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2 comments
That would result in an Error, instead do [local groupid = 0000], for you can't use spaces between identifiers, if you don't know what an Identifier is, take 'groupid' for example, it identify's '0000' for short so you don't have to keep typing '0000' over and over again.
By the way, welcome to Scripting Helpers! :D