Collision filtering won't work because the CreateCollisonGroup is an API that can be only used on the server
what do I do
I need to use this to set an local part non collidable with the other players
Do I use remote functon, remote event?
Collision filtering won't work because the CreateCollisonGroup is an API that can be only used on the server
what do I do
I need to use this to set an local part non collidable with the other players
Do I use remote functon, remote event?
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1 comment
Remote Event/Function could probably work.