Im trying to make a custom character creation set where i have the player click on a button and it would teleport them to a certain position on the map. I understand how to do this like
script.Parent.MouseButton1Click:Connect(function()
game.ReplicatedStorage.FireClick.OnServerEvent:Connect(function(plr)
local char = game.Workspace:FindFirstChild(plr.Name)
wait()
char.HumanoidRootPart.Position = Vector3.new(-7889.251, -179.843, 452.37)
end)
end)
This is correct and all but i only want the player who clicked to be visible when teleported. so if others teleport they are the only ones visible aswell. Something along the lines of that. Thank you so much and i understand if this is hard to read. Please let me know if you need any other info to help! -TeaWithMee

1 comment
A weird quirk with characters is that you have to move the whole character, not just the root part (the root part works for the client, but gets glitchy for the server, and the player appears to be in the other spot). Instead, what you wanna do is