function addSound()
local sounds = script:GetChildren()
local chosenSound = sounds[math.random(1, #sounds)]
local soundCln = chosenSound:Clone()
soundCln.Parent = script.Parent.Head
soundCln.Name = "DeathSound"
soundCln:Play()
end
if script.Parent.Humanoid.Health == 0 then
addSound()
end
No errors, nothing. The solution is probably just in my face but I'm not too good with scripting yet. Help would be appreciated.

2 comments
Thanks a bunch, it works like a charm
No problem! :P