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COMMUNITY QUESTION

Best way to make menu screen clear of exploiters?

So I have an menu screen and the menu screen is basically gui with an different camera position

But that screen is where I show important things like gun previews, player's character and if a exploiter blocked the screen i'd have problems.

I fixed this by turning other players transparent but the main problem now is that Even if they're transparent they can still block a clickdetector on the menu screen.

Does anyone got a good solution this is in localscript btw

3 comments

0

uh use scren gui instead xd

2

If it's local and the exploiter can't use any events to alter it for the server then you should be fine.

0

contrary to what others are saying, I believe his menu is a shot of some area in the workspace so he's worried about others noclipping into it and blocking click detectors. replication has nothing to do with it. your transparency idea is pretty smart, why not put a mouse target filter on all characters? that will cause the mouse to ignore them.

1 answer

You could try writing a script that detetcs when a player is inside of the room. That script will be located in your target part, I'm also pretty sure that you need to make the part as big as the room. Make sure to also turn on "locked", and change it to a name you will remember, something that wouldn't be suspicious as the detector in their DEX. Turning locked on, prevents exploiters from deleting it with Building Tools.

Inside of that very script, you'd need to, ofcourse, check if one of the players is somehow touching the part, and kick/tempban/permban them for exploiting.

Rule 1: Never trust the client.

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