Hey, I have a cutscene with music, but if someone joins, you hear the music. It's ugly. How do I make it only for the guy who's ment to? Cutscene script:
repeat wait () until game.Workspace.CurrentCamera ~= nil
game.Workspace.Sound:Play(148206769)
local c = game.Workspace.CurrentCamera
local data = LoadLibrary("RbxUtility").DecodeJSON(script.CutsceneData.Value)
local rs = game:GetService("RunService").RenderStepped
function tweenCam(c1,f1,time,fov,roll)
local c0,f0,fv0,r0,frames = c.CoordinateFrame,c.Focus,c.FieldOfView,c:GetRoll(),time/0.015
for i = 1,frames do
c.CameraType = "Scriptable"
c.CoordinateFrame = CFrame.new(c0.p:lerp(c1.p,i/frames),f0.p:lerp(f1.p,i/frames))
c.FieldOfView = (fv0+(fov-fv0)*(i*(1/frames)))
c:SetRoll(r0+(roll-r0)*(i*(1/frames)))
rs:wait()
end
end
print("Running")
c.CameraSubject = nil
c.CameraType = "Scriptable"
c.CoordinateFrame = CFrame.new(unpack(data[1].c1))
c.Focus = CFrame.new(unpack(data[1].f1))
c.FieldOfView = data[1].FOV
c:SetRoll(data[1].Roll)
if script:findFirstChild("SkipCutsceneGuiValue") then
local gui = script.SkipCutsceneGui:clone()
gui.Parent = game.Players.LocalPlayer.PlayerGui
gui.Cutscene.Value = script
gui.Main.Debug.Disabled = false
script.SkipCutsceneGuiValue.Value = gui
end
for i = 2,#data do
tweenCam(CFrame.new(unpack(data[i].c1)),CFrame.new(unpack(data[i].f1)),data[i].step,data[i].FOV,data[i].Roll)
end
c.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
c.CameraType = "Custom"
c.FieldOfView = 70
if script:findFirstChild("SkipCutsceneGuiValue") then
if script.SkipCutsceneGuiValue.Value ~= nil then
script.SkipCutsceneGuiValue.Value:Destroy()
end
end
game.Workspace.Sound:Stop(148206769)
script:Destroy()
I'd also like to know when I have a skip button, how to let the music stop when the skip button is pushed?

8 comments
Now the whole cutscene wont start up. Maybe I have to put the first 8 sentences after number 10?
Oh, sorry about that. I think you're right. Try that, if it doesnt work, let me know
It does not. I saw if I do the thing you did, that the second person who joins get the cutscene, but yet no sound. also, the skip button dissapears.
Maybe I could send you the script via email, or something, so you could make it work? (or the whole game, so you can let it fit)
I will send you a roblox PM
I sent you a pm.
Ok, we'll talk on their
When will we talk???