Hi. I have made a rank system but I can't find a proper way to make it award a rank with XP. (Yes, experience is NOT located in leaderstats since it's meant to be hidden.) Here is my code, please help!
for i, v in pairs(game.Players:GetPlayers()) do
if v.experience.Value == 50 then
v.leaderstats.Rank.Value = 'Private'
end
end

5 comments
thats only gonna run once :/
Ok, how to fix it? :/
maybe run it when a player ranks up?
how?
GetPropertyChangedSignal?