uh how do I give players specific tools, I haven't use it in so long I completely forgot lol
-- Put your tool in some place like ReplicatedFirst or ReplicatedStorage or ServerStorage. -- In this case I used ServerStorage. local Sword = game:GetService("ServerStorage").ClassicSword -- Replace this with the path of your tool function GiveToolToPlayer(tool, player) local Tool = tool:Clone() Tool.Parent = player:WaitForChild("Backpack") end game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:connect(function(character) wait(10) GiveToolToPlayer(Sword, player) end) end)
The script above gives a tool to a player 10 seconds after their character loads.