I've tried debugging this for a while, and it just not seems to be working the way it should be.
The bar (A TextLabel) goes all the way up (It's size becomes {1,0},{1,0}) but it won't come back down like it should.
There is NO output, do not ask for it. There is nothing being printed in the Output for this. Do not ask.
motion = "Up"
poweringup = true
repeat powersize = math.random(10,100)/100 until powersize ~= 1
redcolor = 1 - powersize
greencolor = powersize
while true do
if poweringup == true then
local powerbar = script.Parent:WaitForChild("TaskGUI"):WaitForChild("Frame"):WaitForChild("PowerFrame"):WaitForChild("PowerBar")
if powerbar.Visible then
powerbar.Size = UDim2.new(powersize, 0, 1, 0)
powerbar.BackgroundColor3 = Color3.new(redcolor, greencolor, 0)
if motion == "Up" and powersize < 1 then
powersize = powersize + .025
redcolor = 1 - powersize
greencolor = powersize
elseif motion == "Down" and powersize > 0 then
powersize = powersize - .05
redcolor = 1 - powersize
greencolor = powersize
elseif motion == "Up" and powersize == 1 then
powersize = powersize - .05
redcolor = 1 - powersize
greencolor = powersize
motion = "Down"
elseif motion == "Down" and powersize == 0 then
powersize = powersize + .05
redcolor = 1 - powersize
greencolor = powersize
motion = "Up"
end
end
end
wait()
end
