I would like to make the item different every time that they respawn and each player has a different set of items.
I found this code but it is not working: Item1 = game.Lighting.ItemName Item2 = game.Lighting.ItemName Item3 = game.Lighting.ItemName Items = {Item1, Item2, Item3}
SpawnItem = Items[math.random(#Items, 1)]
SpawnItem:clone().Parent =
thanks in advance!

1 comment
NOOB!!!!!!!!!!!!!!!!!!!!!!!!!!!