I have a dummy in the game and whenever I test it in studio, it plays the animation but then the hat or accessories will disappear when i join. Any fixes?
Dummy Hats/accessories fall off when i make it repeat an animation in-game?
1 answer
Add accessories while game isn’t started. And anchor the accessory. And lock it. No scripts needed its ez and it may work while playing but it won’t save, 100%.
8 comments
But this isn’t very needed.. but if accessories are working as parts, this is needed
But this isn’t very needed.. but if accessories are working as parts, this is needed
But this isn’t very needed.. but if accessories are working as parts, this is needed
But this isn’t very needed.. but if accessories are working as parts, this is needed
But this isn’t very needed.. but if accessories are working as parts, this is needed
Accessories are parts. But meshes. Anchoring it will let you cannot move due to the accessories is welded to your character. That's why your hat moves when you moves. Also locking it doesn't do anything you just can't select it lol
uh yeah ancoring it will just make the npc not able to move.... and lock just mkaes it not moveable
Okay, anchor but not lock.
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4 comments
its because your accessories is not welded with character, you can try LoadAnimation
put attachment in hat
Thanks
How would i do that