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COMMUNITY QUESTION

how do i make a server sided head and arms match the camera angle when i have a tool eqiupped?

i am making a game and i want the other players to see where that player is facing, any way to do this?

1 answer

You could use use the LookVector of their HumanoidRootPart

local direction = player.Character.HumanoidRootPart.CFrame.LookVector

4 comments

0

is this r6 or r15?

0

The HumanoidRootPart is a necessity for ANY type of character.

0

ok so what would the full script look like

0

Did you at least attempt a solution yourself? If not, why don't you attempt to solve it yourself, and if you need help, just ask me.

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