this is the code its a script running on the server
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(Player)
print("ok")
Player.CharacterAdded:Connect(function(Character)
local Humanoid = Character.Humanoid
print("ok")
if Humanoid.Sit == true then
print("ok")
else
print("NO!")
end
end)
end)
everything is working fine expect the third print which just doesnt print at all even if humanoid.sit is ture
