Working on a map for an expansive, open-world roleplay project based in a fictional apocalyptic version of the state of Georgia. The game world will stretch from the Atlanta area to the coast, with a plethora of unique locations in between, and many different regions to explore. And although I have a fairly good idea of what I want this all to look like in my head, I tend to get very turned around once I'm ready to build in ROBLOX Studio.
To anyone who has any experience building maps of this degree, what do you do to help your building process? Do you map everything out beforehand? Do you take inspiration from real-world locations and apply them to your game? Or do you simply just build as you go along and hope everything turns out right? Any feedback helps!

1 comment
maybe this will not help but i usually blocks the edges with fog... im not great builder tho