I made an afk mode button and the text is supposed to change. Here is the script:
This creates the afk value:
local AfkMode
local playerSettings
local players = {}
game.Players.PlayerAdded:Connect(function(player)
table.insert(players, player.Name)
-- Settings for the player
playerSettings = Instance.new("Configuration")
playerSettings.Name = "Settings"
playerSettings.Parent = player
-- Afk
AfkMode = Instance.new("BoolValue")
AfkMode.Name = "Afk"
AfkMode.Parent = playerSettings
AfkMode.Value = false
end)
And this changes the text on the button (on/off):
game.StarterGui.Settings.AfkModeButton.MouseButton1Click:Connect(function(player)
local AfkModeButton = player.PlayerGui.Settings.AfkModeButton
local AfkMode = player.Settings.Afk
AfkMode = not AfkMode.Value
if AfkMode.Value == false then
AfkModeButton.Text = "AFK Mode: Off"
elseif AfkMode.Value == true then
AfkModeButton.Text = "AFK Mode: On"
end
end)
Nothing happens when I click, whats wrong?

1 comment
That's because you're referencing the template in StarterGui. You should be referencing the one in PlayerGui.