So ive been looking to make a global leaderboard Gui and all i can find i is these wall leaderboards, Anyone know how to make it for a Gui? --Edit-- So ive tried to make just a normal leaderboard on a brick but i keep getting " DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key = 281762843" no matter how much time i give it (currently 10 sec tried up to 90) it will not drop the warning. heres the code if u would need it
local DataStoreService = game:GetService("DataStoreService")
local TimeODS = DataStoreService:GetOrderedDataStore("AdminSaveStore")
local timeUntilReset = 10
while wait(1) do
timeUntilReset = timeUntilReset - 1
script.Parent.Parent.Countdown.Text = timeUntilReset
if timeUntilReset == 0 then
timeUntilReset = 10
for i, plr in pairs(game.Players:GetPlayers()) do
TimeODS:SetAsync(plr.UserId, plr.leaderstats.Minutes.Value)
end
for i, leaderboardRank in pairs(script.Parent:GetChildren()) do
if leaderboardRank.ClassName == "Frame" then
leaderboardRank:Destroy()
end
end
local success, errorMsg = pcall(function()
local data = TimeODS:GetSortedAsync(false, 5)
local coinsPage = data:GetCurrentPage()
for rankInLB, dataStored in ipairs(coinsPage) do
local name = game.Players:GetNameFromUserIdAsync(tonumber(dataStored.key))
local coins = dataStored.value
local template = script.Template:Clone()
template.Name = name .. "Leaderboard"
template.PlrName.Text = name
template.Rank.Text = "#" .. rankInLB
template.Minutes.Text = coins
template.Parent = script.Parent
end
end)
end
end

1 comment
Chances are the wall leaderboards use a surface gui, which, is pretty much a ScreenGui.