How can I make sound play on custom range?
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How can i make sound play on custom range?ou
1 answer
✓ Accepted answer
Make a song in workspace called Sound. Make sure it doesn't run at start and is Pitch 1.
I actually don't know, but... The best is to, make hidden parts, and put the sound into each player's PlayerGui using this simple localscript in StarterGui:
local Player = game:service('Players').LocalPlayer
local Song = game:service('Workspace'):findFirstChild('Sound'):Clone()
Song.Parent=Player.PlayerGui
Song:Play()
Now, this is the script (Normal one) you put inside the 'ghost walls' you made:
script.Parent.Touched:connect(function(part)
if part.Parent:findFirstChild('Humanoid')~=nil then
local Pl = game:service('Players'):GetPlayerFromCharacter(part.parent)
if (Pl~=nil) then
Pl.PlayerGui.Sound:Destroy()
end
end
end)
Hope this helps! If not tell output! If it helps and works please make this correct answer :333 ~marcoantoniosantos3
2 comments
0
Change findFirstChild to FindFirstChild
0
@above there is actually no difference in that... It's the same method. If you wanna make code your way, change it in your code, but ill code in my way
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1 comment
You can try changing the volume property.