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Why is animation playing on the opposite side of the character?

Asked by 3 years ago

I have a left punch animation, and when it's played on the R6 character, it works perfectly fine. But when played on the character, it doesn't work. This can be seen here: https://www.youtube.com/watch?v=El2kFQDoYwQ

Can someone please tell me why this is happening?

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There could be other scripts interfering with the character's behaviour / movement, or, you have set the wrong AnimationPriority to the animation itself in the editor. Try to set it to Action. Furthermore, when loading animations to the humanoid, use Humanoid.Animator:LoadAnimation() instead of Humanoid:LoadAnimation() is deprecated. RazzyPlayz 497 — 3y

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