I have found both methods to render a working turret that aims (using 2 servo hinges and a script) 100% accurately at a target to stop working after undergoing these functions. Please help!
COMMUNITY QUESTION
Are there other ways to move a model other than MoveTo() and SetPrimartPartCFrame()?
1 answer
I'm not too sure why you would want to do that, all you really need are those two, which basically do the same thing. I suppose you could use a for loop, but that would be really ineffective and complicated. I think part of the problem might be your turret needing to be in an exact position? Try looking over your turret script to make sure nothing requires the turret to be in an exact location.
2 comments
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maybe
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ikll try adding the turret script after the cframe is set
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1 comment
dont get why you would want any other. there is model:Move() but its deprecated, it probably has nothing to do with the functions