In my game I have an inventory system and for the drop system I'm trying to make it when u press drop it drops the tool underneath the player. It currently works but spawns where it was picked up instead of underneath the player. How do I fix this to change the frame to hrp to get it to drop underneath the player?
elseif(dropped:IsA("Tool")) then
dropped.Tool.CFrame = CFrame.new(player.Character:WaitForChild("HumanoidRootPart").CFrame * (player.Character:WaitForChild("HumanoidRootPart").CFrame.LookVector * 0 ))
