I think I know what's wrong but how should I fix it?
local rs = game:GetService("ReplicatedStorage")
local button = script.Parent
local player = game.Players.LocalPlayer
local ls = player:FindFirstChild("leaderstats")
local tName = player:FindFirstChild("TitleName")
local titles = player:FindFirstChild("Titles")
local scrollingFrame = script.Parent.ScrollingFrame
local playerUserId = player.UserId
local BadgeService = game:GetService("BadgeService")
player:WaitForChild("leaderstats")
ls:WaitForChild("Bits")
ls:WaitForChild("Wins")
local wins = ls:FindFirstChild("Wins")
local bits = ls:FindFirstChild("Bits")
----------------------------------------------------------------
for i,v in pairs(scrollingFrame:GetChildren()) do
if v.Name ~= "UIGridLayout" and v.Name ~= "Button" then
v.MouseEnter:Connect(function()
v.ImageColor3 = Color3.new(0.85098, 0.85098, 0.85098)
end)
v.MouseLeave:Connect(function()
v.ImageColor3 = Color3.new(1, 1, 1)
end)
local YouPlayedbadgeID = 2124696588
local FirstWinBadgeID = 2124696592
local FiveWinsBadgeID = 2124696594
local TenWinsBadgeID = 2124696595
local TwentyFiveBadgeID = 2124696596
local FiftyWinsBadgeID = 2124710668
local OneHundredBadgeID = 2124712871
local FiveHundredBadgeID = 2124712872
local OneTousandBadgeID = 2124712874
local StacksofBitsBadgeID = 2124712876
local PileofBitsBadgeID = 2124712877
local WhealtyBadgeID = 2124712879
local RichBadgeID = 2124712880
local db = true
local db2 = true
local db3 = true
local db4 = true
local db5 = true
local db6 = true
local db7 = true
local db8 = true
wins:GetPropertyChangedSignal("Value"):Connect(function()
if BadgeService:UserHasBadgeAsync(playerUserId,FirstWinBadgeID) and v.Name == "1" and db == true then --First Win
db = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,FiveWinsBadgeID) and v.Name == "2" and db2 == true then --5 Wins
db2 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,TenWinsBadgeID) and v.Name == "3" and db3 == true then --10 Wins
db3 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,TwentyFiveBadgeID) and v.Name == "4" and db4 == true then --25 Wins
db4 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,FiftyWinsBadgeID) and v.Name == "5" and db5 == true then --50 Wins
db5 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,OneHundredBadgeID) and v.Name == "6" and db6 == true then --100 Wins
db6 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,FiveHundredBadgeID) and v.Name == "7" and db7 == true then --500 Wins
db7 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,OneTousandBadgeID) and v.Name == "8" and db8 == true then --1,000 Wins
db8 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
end
end)
local db9 = true
local db10 = true
local db11 = true
local db12 = true
bits:GetPropertyChangedSignal("Value"):Connect(function()
if BadgeService:UserHasBadgeAsync(playerUserId,StacksofBitsBadgeID) and v.Name == "9" and db9 == true then --1,000 Bits --Stacks of Bits
db9 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,PileofBitsBadgeID) and v.Name == "a" and db10 == true then --10,000 Bits --Pile of Bits
db10 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,WhealtyBadgeID) and v.Name == "b" and db11 == true then --50,000 Bits --Whealty
db11 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
wait()
elseif BadgeService:UserHasBadgeAsync(playerUserId,RichBadgeID) and v.Name == "c" and db12 == true then --100,000 Bits --Rich
db12 = false
v.Image = "rbxassetid://6574159567"
v.Locked.Text = "Unlocked"
v.Locked.Position = UDim2.new(0.107, 0,0.75, 0)
v.Locked.Required.Visible = false
button.InfoFrame.Size = UDim2.new(0,0,0)
end
end)
end
end

1 comment
It's Actually In-Script Bugs, Because You have Used 157 Texts For Badges. If you need On-TOUCH Award Badge Script Try this script.Parent.Touched:Connect(function(part) if part.Parent:FindFirstChild('Humanoid') then local player =game.Players:GetPlayerFromCharacter(part.Parent) game:GetService("BadgeService"):AwardBadge(player.UserID, "your code") end end)