i have a part with a text label i want to write on that part how many players are on it
✓ ANSWER ACCEPTED
How can i count the number of the players on a part?
2 answers
✓ Accepted answer
local Players=game:GetService"Players"
local function getPlayersOnPart(regionPart)
local pos1 = regionPart.Position+Vector3.new(0,.3,0) - (regionPart.Size / 2)
local pos2 = regionPart.Position+Vector3.new(0,.3,0) + (regionPart.Size / 2)
local region = Region3.new(pos1, pos2)
local partsInRegion = workspace:FindPartsInRegion3(region, nil, 1000)
local tab,x={},0
for _, v in ipairs(partsInRegion) do
local char = v.Parent
local hum = char and char:FindFirstChildOfClass"Humanoid"
local player=hum and Players:GetPlayerFromCharacter(char)
if player and not tab[player]then
tab[player]=true
x+=1
end
end
for _,v in ipairs(Players:GetPlayers())do
tab[v]=not not tab[v]
end
return tab,x
end
while wait(2)do
local players,num=getPlayersOnPart(workspace.Baseplate)
print("number of the players on a part: "..num)
for player,isOnPart in pairs(players)do
print(player,isOnPart)
end
end
3 comments
0
Can you explain it so we can understand the script? Like, the Region3 functions and stuff. Otherwise this would be spoonfeeding
0
He was asking a simple script, why is this off-topic so much and it's not needed.
0
Deserved a downvote anyways. You aren't really explaining any scripts and you keeps giving-away answers.
First, make a simple X variable. This will be explained later.
Next, you can use a :PlayerAdded() function, so when someone is added, X will plus 1.
If a person leave, use the :PlayerRemoving function, so when someone leave, X will minus 1.
The script will look like this:
X = 0 -- since no one is in the server, total players are 0
local Text = script.Parent.ScreenGui.TextLabel -- Locate where is the text. If you don't know, take a screenshot
game.Players.PlayerAdded:Connect(function() -- when someone joined
X = X + 1 -- plus 1
Text.Text = X -- updates the text whenever someone joined
end)
game.Players.PlayerRemoving:Connect(function() -- when someone is leaving
X = X - 1
Text.Text = X -- updates the text whenever someone left
end)
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Do you have any code for it?
i don't