Hi! So, I have been experiencing a problem where cannot teleport a whole NPC entirely. If for example, I want to teleport the rig to a specific place. I'd use the HumanoidRootPart, But, It would seperate the HRP from the whole rig. and the rig won't stay with the HRP.
Here is the code if you need it:
local part = script.Parent
local zip = game.Workspace.Zipline.MeshPart
part.Position = zip.Position + Vector3.new(0.0512447357, -2.77213001, 1.29669285 )
Any help appreciated.

3 comments
That does not work for some reason.
Is the whole rig anchored?
I made a short edit.